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5 May 2025 -
Patch Notes: There was a cosmetic bug in Ankrahmun that has been fixed. Outfits refresh...

Patch Notes:

  • There was a cosmetic bug in Ankrahmun that has been fixed.
  • Outfits refresh when opening the Outfit's Window instead of on login. So you no longer need to relog anymore to update outfits.

  • There was a bug with the Efreet Faction Quest, concerning a fountain at the Fortress. This has been fixed.

  • There were certain issues with Dura's Launcher that have been fixed.

  • There was a bug with NPC Nah'Bob. This has been fixed.

  • There was a map bug with a house, this has been fixed.

  • No longer possible to logout in Emberwake's chambers.

  • Various other map bugs have been fixed.

  • Christmas Store Items have been added into Dura.

  • Bunch of Map Bug fixes.

Regards,
Dura Staff

 

2 Nov 2024 -
Patch Notes - Ank II - November 2nd 2024Khepresh Original Vision Fulfilled:Khepresh has...

Patch Notes - Ank II - November 2nd 2024


Khepresh Original Vision Fulfilled:
Khepresh has recieved it's original vision for The Kha'labal. 


u New Houses have been added to Ankrahmun.
u For Lease Durations: Instead of lasting 1 Real Life months they now lasts 6 months.
u When you first purchase a lease-house the fee of the 1st month will be deducted from your person immediately.
u For every month after that during your lease the month's fee will be deducted from you bank account.
u If you don't have money in your bank account to pay the monthly fee you will be kicked from the lease and not have to pay the remaining amount.
u If you want to leave your lease-house you can do so at anytime with !leavehouse. When doing this the remaining fees on the lease do not need to be paid.
u This effectively means you can only own the lease for 6 months, but you do not need to pay 6 months up front, only 1 month at a time.
u When a lease expires instead of now having to wait 12 Real Life hours to repurchase the same house (which will allow others to purchase it) you now must wait 24 hours.
u Ruinous Pyramid in Ankrahmun has been slightly increased in size.
u Old Granary 2 in Ankrahmun has been slightly increased in size.

u Miscellaneous Patch Notes in No Particular Order:
u Ambushes added to the Caves of the Forty.
u Raids have not been added to Khepresh.
u The Djinn Sea Library is updated.
u Theristrut Priestess has been changed.
u Leader of the Forty has been changed.
u The Pharaoh's Burial Chamber Quest has been changed. It has been made harder as well as some other additions.

u The Pharaoh's Burial Chamber Quest level requirement has been increased.
u Justice of Pharaoh, Courage of Pharaoh, and Wrath of Pharaoh quest items have had their NPC sell price increased.
u Fixed a bug with NPC Ursula selling spells.
u Some minor bugs in Raids have been fixed.
u Various minor bugs with items have been fixed.
u Various Ambushes have been added to various areas in Khepresh.

u Various ambushes have been added to the world of Dura.
u Shakir and Yahya both have had their travel prices lowered.
u Various Raids have been added to the game.
u Some legacy exploration quests have had their requirements changed, minor.

Healing added to:
u Bear
u Crypt Shambler
u Cyclops
u Dwarf guard
u Dwarf Soldier
u Mummy
u Rotworm
u Scarab
u Slime
u Valkyrie
u Crocodile

Monsters have had their speed altered, mostly increased:
u Crawling Hand
u Efreet
u Leader of the Forty
u Marid
u Slime Ooze
u Tar Ooze

u Lowered invisibility frequency for One of the Forty
u Lowered invisibility frequency for Demon
u Bedouins will drop gold now in their body, not their bag.
u Heroism for Crawling Hand has been lowered from 95 to 158 to 91 to 153
u Heroism for Tar Ooze has been lowered from 108 to 179 to 100 to 165
u Heroism for Dragon Lord has been lowered from 44 to 84 to 44 to 77

u Removed, changed, or nerfed Dura City Raids to make cities more habitable. E.G Amazons in Venore, Minotaurs in Fibula, etc. etc.
u Cheaper travel in and out of ank if own a lease. Lore to be integrated for this.
u Various Typos for NPCs. E.G. Bronze Mallet with NPC Alesar
u If you do not have Premium Account then on logging you will be kicked from the regions of Darashia and Ankrahmun.
u Many current areas altered in the world
u Many Libraries throughout Dura have had books added to their collection.
u Various micro-balancing adjustments for most monsters in the game, they'll each be slightly more dialed in now when it comes to their design.
u Manadrain removed from Dwarf Soldier

u
Kasfa NPC has been expanded.
u Ismael NPC has been expanded.
u Diqrah NPC has been expanded.
u Aman NPC has been expanded.
u Arito NPC has been expanded.
u Conrad NPC has been expanded.
u Desani NPC has been expanded.
u Karver NPC has been expanded.
u Taylor NPC has been expanded.
u Wellington NPC has been expanded.
u Some NPCs in edron Magic Academy have been expanded.

u New content in various ways, has been added to the Caves of the Forty
u New content in various ways, has been added to the Kha'labal Desert and the City of Ankrahmun
u Various monsters added throughout the Kha'labal
u Various spawns/areas altered throughout the Kha'labal

u Various items have had their names changed.
u NPC Shakir's Schedule has changed.
u Annihilator made harder, because Dura's Item System and Ancient Runes make the quest much easier.
u Djinn Fortress of Mal'o'quah and Ashta'Daramai have been altered.

u Add new status condition: Dim or Dimming.
u Lowered Damage of Cactus Trap

Regards,
Dura Staff

17 Oct 2024 -
Patch Notes: October 17th 2024 u Starting tomorrow and going forward indefinitely, if not...

Patch Notes: October 17th 2024 

u Starting tomorrow and going forward indefinitely, if not forever, Dura's new Server Save will happen 10:00 EST. This is 1 hour earlier than before.

Regards,
Dura Staff

16 Oct 2024 -
Patch Notes: October 16th 2024​   u Ambush System Patch (new features,...

Patch Notes: October 16th 2024​  


u Ambush System Patch (new features, performance).
u Various Game Performance fixes and optimizations.
u Small NPC dialogue fixes (Donald McRonald, Simon the Beggar, etc...) (Cosmetic, nothing substantial).
u Fixed items dropping outside of player's backpack when dying without amulet of loss.
u Fixed not being able to rent Crumbling Temple room from Arito.
u Fixed exchanging runes to Topsy.

u Rope works for every container, not just backpacks.
u Monks can now summon wild warriors of all variation.
u Fixed a bug where players silence condition could stack they receive from a monster.
u Fix Dreadseers Eye of Wards being spawned on unreachable places.
u Fixed Pharaoh Priest Portal summoning mummies on unreachable places.
u Fixed bugs with Bertrand, Saabir and Taiseer. These had to do with Dura Time.

u Fixed monsters targeting players when they stop being invisible inside houses.
u Fixed players being transformed into monsters during server-client desynchronization leading to them not being able to perform any action until switching floors. Long standing bug.
u Fixed changing outfits and outfit variations through client

Regards,
Dura Staff

26 Sep 2024 -
Patch Notes: September 26th 2024  You need to Restart your Client today, so it...

Patch Notes: September 26th 2024  


You need to Restart your Client today, so it updates.

u A new condition has been added to the game: Stillness
A player will gain this condition after 15 seconds of doing no action, whether moving, spells, speaking, dancing -- anything. When you are 'Still' you are not 'moving' and are 'quiet', you call no 'attention' to yourself. It's for these reasons that (New Sophisticated) ambushes will not happen to you because the 'foes in the area' are not aware of your presence.

u Death Damage is now brighter. Where previously it was very dark red, it is now only slightly dark red.
u The mana-bar should no longer show above a character's head under any circumstances.


Regards,
Dura Staff

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22.10.2025 -
Halloween

-

Dura's eerie season has truly begun with spine-chilling omens lurking at every corner! Adventurers brave enough to venture forth can expect the unexpected, with winged and spidery horrors swooping down to deliver both terror and tantalizing rewards. But beware, for every demonic, undead, and unholy creature is empowered by the turning of the seasonal clock, making them more relentless than ever.

Alongside the familiar ghouls, whispers tell of new forces—creatures cloaked in darkness, emerging from realms unknown, ready to surprise even the most seasoned warriors. It's essential to stock up on garlic, holy water, and any talisman of protection, as ghastly zombies roam the streets, their sallow bones rattling as they bring a thrill of dread to every town and hideaway.

Prepare well, for the season’s horrors have only just begun, and Dura promises a haunting unlike any other!






Starting Monday, the 27th of October Server Save to Monday, the 3rd of November Server Save the following will take place:

u Bats and Spiders will give immense bonus experience and loot.
u Bats and Spiders will frequent Dura in many raids.
u All Halloween Themed raids will happen more frequently.
u Halloween Only Raids will appear. Be careful, some are very dangerous.
u
All Halloween Themed creatures will give bonus loot and experience at 6.66% bonus.
- - Dreadseer
- - Tar Ooze
- - Crawling Hand
- - Demon
- - Pharaoh
- - Pharaoh Priest
- - Giant Spider
- - Banshee
- - Lich
- - Necromancer
- - Priestess
- - Demon Skeleton
- - Vampire
- - Crypt Shambler
- - Mummy
- - Witch
- - Ghost
- - Ghoul
- - Skeleton
- - Poison Spider
- - Spider
- - Rat
- - Black Sheep



Headless Knight

u This year Players will decide if they want the Headless Knight Event to occur. There will be a Poll conducted to gauge player sentiment inside the official Dura Discord.
u If the event takes place the Headless Knight will be crossing from the lands of the dead to the mortal world on Saturday November 1st at three hours after Server Save.

u If the event takes place the following will occur:
uu The Headless Knight will not hesitate to kill you if you get in his way. He will use his powers of death to take your life on the spot if you bar his path and you will find yourself in Temple with lower experience and no backpack. He might even threaten you for merely glancing at his visage.
uu You will have to drain him of his life before he will leave this plane. You have to kill him.
uu When the Headless Knight does die his body will not be moved by any ghostly spirits.
uu Fallen Warriors will spawn, one for every soul (player) in the area, at the time of the Headless Knight's passing.
uu Fallen Warriors will be creatures which when killed will have spoils each worth an entire lifetime.


Happy Halloween,
Dura Staff


8.10.2025 -
Season of Energy

-

The storm raged fiercely over the jagged peaks, casting the dark tower in bursts of silver light. At its pinnacle, the wizard stood amidst a maelstrom of howling winds and crackling electricity. His long, tattered robes billowed as his hands, wreathed in tendrils of pulsating energy, reached skyward to summon the storm’s fury. Thunder roared in answer to his commands, and bolts of lightning arced down to the tower’s spire, drawn like moths to flame. The air was thick with the acrid smell of burnt rock and stone and everything seemed bent at the great one's will.

Below, in the shadow of the mountain, a grim company of men ascended the narrow, winding path to the castle. Armed with steel and determination, their faces were lit by the faint glow of torches that struggled against the lashing rain. The townsfolk had suffered long under the wizard's shadow, his magic of energy cowering their lands and twisting their fates. Now, they moved with a desperate unity, the weight of their mission as heavy as the storm overhead. Above, the flashes of lightning silhouetted the ominous tower like a ghastly beacon, daring them to face the foe who wielded the storm.






The event, Season of Energy, will occur from Thursday October 9th Server Save to Monday October 13th Server Save.

u During this event all energy damage that is dealt from monsters to players is increased by 15%.
u During this event all energy damage that is dealt by players to monsters is increased by 15%.
u Player energy damage will not increase against other players.
u Monsters whose core elemental identity is energy will reward bonus experience and loot. These monsters would be a Pharaoh, Warlock, Marid, Blue Djinn, Elf Arcanist, and possibly more.
u Bonus experience for the above will be 7%.
u Bonus loot for the above will be 7%.
u
Retro Warlock Outfit will be available inside Cosmetic Packs during and after this Event


To Storms,
Dura Staff


23.9.2025 -
Beasts of Old Age

-

As the last rays of sun fall back behind jagged peaks, a deep, ancient stillness grips the land. The once tranquil valleys tremble, not with fear, but with the weight of the land's ancestors. From shadowed dens and forgotten caves, they emerge — hulking titans of a bygone era, their gnarled hides thick with the stories of centuries past. Time itself seems to bend under foot as these beasts reclaim their ancestral domains. In their eyes swill the knowledge of ages, their roars mistaken for clashes of storm and thunder. The Beasts of Old Age have awoken — their time has come again.





From Thursday September 25th to Monday September 29th the event Beasts of Old Age will be active. During that time normal, that is non-raid, non-ambush, non-elite, and non-party creatures will behave very differently. They will have:
u 300% Health
u 300% Experience
u 300% Loot
u 50% SpawnRate


To Age,
Dura Staff


9.9.2025 -
Warlocks of Turmogoth - Soulstealing

-

Beyond the edge of the world lies a lost and forgotten place, Turmogoth... shrouded away, the sun itself does not reach it. It is an unforgiving and desolate realm, where power is traded among scattered bands of rogues and mercenaries who answer only to whoever may feed the most mouths.

It bows to the ancient religions and those old ways they've inherited. Soon the sun will raise earlier over all the land below, and the grip which ice has over many a town and farm will break. Drawing down from the cliff wastelands, the Warlocks of Tumorgoth gather in solemn ritual, their dark robes being ripped by the biting wind. They will grant to their warriors the dread magic to drain the will of their foes, making more complying victims. This will keep Tumorgoth in strength a little longer until the next winter enters.








This event will occur from September 11th Thursday Server Save to  September 15th Monday Server Save.

During this event killing monsters will yield Mana to the player. For every 20 experience points gained from a monster the player will siphon 1 mana to his person, plus an additional flat 1 mana will be passed to his person for the kill itself.


Regards,
Dura Staff


26.8.2025 -
Toughness

-

With it too late in the year to begin any campaigns Harkath Bloodblade, the old General, has instructed his veteran soldiers to start training new recruits in the art of combat. The veterans begin with defensive stances and tactics that will keep a man alive long enough so he may use his sword.





The event, Toughness, will occur from Friday August 29th Server Save to Tuesday September 2nd Server Save.

u During this event all damage that players receive is reduced by 15%
u During this event all damage that players deal to monsters is decreased by 5%



May your foes blades be dull,
Dura Staff

 


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