Patch: Players can now force logout while in-combat without closing the client. (Characters...
Patch: Players can now force logout while in-combat without closing the client. (Characters will still remain online until they are timed out). This will be seen visually as 'Do you want to exit to the main menu?'
- Improved UI/backpack saving system.
- From now on Clone creatures won't cast elite spells anymore.
- Fist fighting death penalty loss has been reduced to match the rest of the skills death penalty.
- The spell book has been completely reworked. Use it to see.
- Previously in Dura when a monster flees it stops melee attacking you. This was never intended. This has been fixed. Now when a monster flees it will keep attacking you if you are within melee range.
- Fairouz's Arena Quest will now always be cleaned via map wipe for every new team that enters. Otherwise the visual clarity was spoiled and it made the quest slightly more disorienting.
- The game world save feature happening through white message every six hours has been deactivated.
- You can now throw items into the Delta Quest's whirlpool.
- For a large amount of the monsters in the game, somewhere between 10 and 40%, they will now drop deteriorating backpacks as their containers instead of bags.
- Corpse inventory size has been increased for every monster in the game.
- The Rewards Chest for the Pharaoh's Weapons Quest require level 99 now.
- Loot Hoards (Spillage)
- Items will now spill in the game. This means you can receive more then just a single item if the chances for it dropping are above 100%. You will notice this especially for example when it comes to elite or legendary monsters, or during events, or gold, or food, or runes, or rings, or amulets, etc. If you're seeing more of the same item in a single corpse than you're used to — that's working as intended. But use judgement and ask questions if you feel something is wrong.
- Gold Riches (Stacking)
- - - In tandem with Loot Spillage, monsters who have great quantities of gold -- they will now often carry with them platinum instead of more gold, and crystal instead of more platinum. Large amounts of coins are now automatically stacked into higher-value coins inside the corpse.
- - - The number needs to be very high for this to occur.
- Heroic Loot
- - - Heroic loot no longer appears in a separate backpack. All loot — including heroic bonuses — is now in one corpse, one backpack. If you don't see a second backpack inside the corpse, that's correct.
- - - A bug with Heroism has been fixed, it sometimes caused more loot to drop than intended. This bug was very similar to the one that undermined the integrity of Valor's loot.
- The minimum Fireball and Great Fireball damage on MULTIPLE TARGETS has been raised. Previously it was possible at low levels these spells could do as little as 1 damage when hitting a great many targets. Each spell will now do a minimum of 9 and 18 damage respectively no matter how many targets are hit.
- - - Let it be noted that previously and still currently if you're hitting only one target the minimum damage is 18 and 36 respectively.
## Bugs:
- Fixed Safe-Trading deleting items when one of the recipients had no space left in their inventory.
- Fixed the Creature Illusion spell appearance effect lasting indefinitely.
- Fixed Game Store lagging the game during it's first load.
- Client has had various UI fixes.
- Fixed VIP list updates lagging the game.
- Fixed various map bugs.
- Fixed experience quest in Kha'zeel mountain.
- Bug with Crypt Shambler fixed in an Ankrahmun Tomb.
- There was a bug in the Parrot Tomb. When you threw a bag or an item down the hole and then went in yourself after and landed in the underground moat the bag/item would not be in the same place you are. This has been fixed.
- Yahya's Caravan should be fully fixed and working now.
slight improvements to the blessing dialogue of the blessing in PCs has occurred.
- superficial bugs with the NPC prisoner have been fixed.
- Various bugs with NPC Ulama and his Quest has have been fixed.
- Any bug concerning entering the Secret Library at the Djinn Libraries should be fixed.
- Buying spells from Guild Spell NPCS should be largely improved.
- A bug with exchanging runes to knives regarding capacity has been fixed.
- Dreadseers will now drop bowls of blood and not bowls of beer.
- Fixed the top two Ankrahmun's depot lockers being disconnected from the rest of Ankrahmun's depot system