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6.6.2024 -
Blood in the Fist!

-

Under the relentless grip of the sweltering sun, even the toughest souls find their resolve faltering. The once vibrant hues of spring now fade to a parched scene, with leaves crumbling underfoot and rivers reduced to mere trickles. Every living being, from the noble lion to the humble sparrow, moves with a sluggish, urgent gait, driven to the brink by the oppressive heat. The very air seems to shimmer from the heat, challenging the endurance of all who dare to traverse the unforgiving landscape.

In this ordeal tempers ignite as easily as dry tinder. Friendships fracture and alliances splinter, as the relentless sun saps patience and stirs latent animosities. Skirmishes erupt with a terrifying frequency, each blow carrying the weight of pent-up frustration and raw survival instinct. The land itself seems to drone with a fevered hum, insects wings being an eternal chorus. The air grows thick with the scent of sweat and blood. Battles are fought not just for survival, but for dominance---the fists of men and the claws of beasts strike with desperation. The blood in the fist flows hotter than ever!

 





The following effects are to take place in Dura:

u Regeneration for all vocations, of health and mana, is to be increased substantially for six days.
u Party Monsters and Legendary Monsters will appear at a much greater rate for six days.
u All players (and their summons) will do slightly more damage to monsters, not players, for four days. This will occur the first four days of the event.
u All monsters will do minutely more damage for four days. Keep in mind this will greatly raise their deadliness. This will occur the first four days of the event.
u Healing will remain normal, no increase or decrease.

Blood in the Fist will begin Friday the 7th of June at 11:00 EST Server Save.
Blood in the Fist will end Thursday the 13th at 11:00 EST Server Save.


Take shade,
Dura Staff


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