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The Client Version has been updated today You will need to use the DuraLauncher the first time for it to Update, not the Client. The Client will work after the first time. u From now on in the Game-Store when you hover over an Item it will display the Text in many Rows, not one single Row. This is essentially a bug-fix. u Added Modal Window functionality. This will support many new fun and Interactive Game-Store Items we will release as soon as tomorrow (Inscriptions!). But more importantly opens the door for future Gameplay Possibilites across a range of Systems. u CTRL + SHIFT + R has been improved; it will restore your cursor always. u There was a small bug with how Decimals were shown in the Game-Screen for Global-Boost-Scrolls in Valor. This has been fixed.
Game-Store/Webshop Backpacks u When a Player now dies if he has a Webshop/Game-Store Backpack, whether on Equipment Slot or inside another container, the following will happen: u u u 1) Upon Death the Game-Store Backpack(s)/Bag(s) will all be replaced with Brown Backpacks or Brown Bags u u u 2) Upon Death the Game-Store Backpack(s)/Bag(s), having been replaced by Brown Backpacks/Bags, will keep all their contents/items/materials/supplies/etc inside as they were u u u 3) Upon Death the Game-Store Backpack(s)/Bag(s), will all be transferred to your Depot u If an Amulet of Loss is worn then everything will remain on your Person, unless of course the Player is Red Skulled -- if Red Skulled then Store Backpacks will go to the Depot. u This now means when a Player dies every single thing, with no exception, that is a Webshop/Game-Store Item, something you paid $'s for will never be lost and always go to your Depot. u Read this prior patch note for more information: https://discord.com/channels/665957535412649994/707019990640885901/1269135817062748201
Leases u There was a bug with the Leased House Prices (Ankrahmun). This has been fixed. It will be far cheaper now. u Lease Duration has been increased from 6 Real Months to 12 Real Months. u If you want more information on the Lease System: https://discord.com/channels/665957535412649994/707019990640885901/1302311811021799516
The Break System u u u u Everything said in the following does not apply to the Legendary Item system. That System is separate from all Normal Game Systems. Legendary Items will not change at all. Legendary Items will break. u The Break System has been temporarily deactivated. u The System as it has existed up until now will not return ever. u The System has been redesigned and optimized (we are confident it will actually serve it's primary balancing function much better as well as be far more enjoyable for Players). This means the system is conceptually mocked in all substantial parts, but the balancing numbers need to be dialed-in before released. u We do not have the time though to implement the Redesign currently, as there are other things that take Priority. It would take most likely a minimum of 4+ days to fix it directly. However there are other things that indirectly also require time (namely the Mana-Tier System and a Blessing Review as they fall earlier [more important] in the Cascade of Balancing). u It is unknown when this new Break System will release but it is highly likely it will not be before 6 weeks from now. We have other things we are working on finishing and as I've already alluded to there are other things we want implemented into the Game so that we can better optimize the Balancing of the New Break System (as of course Dura being a microcosm every part of it affects the other parts). u If another Gameworld(s) is Launched before this New Break System is released the current thinking is those Gameworlds will have the Current Break System, but possibly in a reduced form. u Instead of reducing the numbers of the Current Break System we are choosing to deactivate it. Besides the system being unideal the other reason we are doing this is it affords a unique opportunity for us to Trial how Dura will function without a Break System at all. u There will be a Dev Blog published covering this Patch and it's decision here: https://discord.com/channels/665957535412649994/1068940165696978974
Miscellaneous u Discounts for Purchasing Dura Coins has been slightly decreased on the Coin-Amounts above 80 Coins at $8. u Discounts for Premium Scrolls have been slightly decreased above 30 Day Scrolls. u Doll Descriptions in Game-Store have been updated u Some Dura Plots/Engravings options in the Game-Store have been removed for simplification u The cost of Dura Plots/Engravings have been decreased u Christmas Category has been removed from Game-Store. It will come back next Christmas Season.
u Various cosmetic map bugs fixed u Map bug inside a quest room fixed ||(Diabolic if you know)|| u There was a bug with acquiring a Key, this has been fixed. u Certain Corpses, e.g. Troll (and many others) have had their Container/Volume size increased so their bodies can hold more u Tortured Demons (creature) will no longer summon Fire Elementals u Draconia Quests, Ambushes, and Raids have been fixed if they were malfunctioning
u Certain Sub-Quests (only 2) have had a minor bug fix. They have been working perfectly except if a Player who was too low a level to do the Quest 'did it' he will not receive a Rejection Message but instead a "Sorry not possible". We have improved this so now when the Player 'does it' but is not the Required Level he will recieve a Message. To be clear if you were the Required Level it worked. u An Ambush in Khepresh Library has been changed.
Regards, Dura Staff |